更新时间:2021-07-02 11:59:53
封面
Blender 3D: Architecture Buildings and Scenery
Credits
About the Author
About the Reviewer
Preface
What This Book Covers
Conventions
Reader Feedback
Customer Support
Chapter 1. Introduction to Blender and Architectural Visualization
Architectural Visualization
How about Blender 3D?
Hardware and Software Requirements for Blender
Other Tools for Visualization
CAD and 3D-Architectural Modeling
Summary
Chapter 2. Blender 3D: Quick Start
Interface
Windows and Menus
Keyboard Shortcuts
3D Visualization
Selecting Objects
3D Cursor
Modes
Creating Objects
Transforming Objects
Cameras
Render Basics
Chapter 3. Modeling
Types of Objects
Mesh Primitives
Mesh Editing
Extrude
Modifiers
Groups
Proportional Editing
Chapter 4. Modeling for Architecture
Architectural Modeling
Planning Is the Key to Success
Precision Modeling
Layers
Modeling in Practice
Starting From a CAD Drawing
Chapter 5. Modeling Details
Level of Detail
Windows
Doors
Chapter 6. Modeling Furniture
Create Models or Use a Library?
How to Get Started?
Modeling a Chair
Modeling a Sofa
Chapter 7. Materials
Creating and Organizing Materials
Material Color
Shaders
Ray Tracing
Wireframe Materials
Self-illumination
Chapter 8. Textures
Procedural Textures vs. Bitmap Textures
Texture Library
Applying Textures
Mapping
Normal Map
UV Mapping
Chapter 9. UV Mapping
What is UV Mapping?
Unfold the Model
Unwrapping Scripts
Chapter 10. Light Basics
Lamps
Soft Shadows
Lighting Exercise
Chapter 11. Radiosity and Ambient Occlusion
Global Illumination
Radiosity
Ambient Occlusion
Chapter 12. Global Illumination with YafRay
Installing YafRay
Blender and YafRay
YafRay Setup
YafRay GI Setup
YafRay Materials
YafRay Lights
Chapter 13. Animation for Architectural Visualization
Animation
Animation and Frames